<h4>Chapter 482 - The Promotion Game!</h4>
Felix spent two seconds scrolling through the entire list of rules and removed it after realizing that all the rules were the same.
He understood each one of them and why they were implemented.
First, the reason the yers were capped at 30 was to make it slightly easier for the yers to win the game and enter the tform.
After all, winning a game against 30 yers wasn''t as difficult as doing so against 100 yers.
Meanwhile, the second rule was ced to avoid having multiple yers from the same race allying and ganging up on the rest.
It was to be expected that yers from the same race would find it more trustworthy to help each other than ally with other races.
As for the 3rd rule, it was implemented to make the game standard random format that was based on each yer''s luck.
The promotion game was an important step that needed to be as fair as possible to every yer.
On the other hand, the streaming revenue might seem like it was butchered but one shouldn''t forget that the game would be yed universal-wide.
The exposure was beyond massive and if the game was popr, the viewership could reach up to hundreds of trillions of unique viewers!
0.5% streaming revenue off that was still beyond worth it to participate in those games and aim for the championship!
The other rules weren''t too important as they were somewhat simr to what Felix experienced in his previous games.
Hence, Felix didn''t hesitate to voice his request, "Queen, I want to partake in the promotion game."
"Yes!"
Immediately after, he was transported to another holographic tab, where it had a colorful button in the middle.
Without wasting time thinking too much about the formats, Felix instantly pressed the button and watched the colorful wheel emerge then spin rapidly.
"Stop!"
Ting Ting Ting....Ting!
The wheel span for a few more seconds before stopping exactly on a purplish board.
A momentter...>Congrattion on picking Puzzle Format!<
Felix''s brightened up after seeing it. He loved puzzles in his previous life and was actually winning most of his puzzle games on the tform.
In this life, he wanted nothing but battle format since he always had an overpowering strength against other humans. But in the UISG?
Hence, he would dly take puzzle format. especially when his cognitive skills and memory were enhanced immensely.
"Let''s see what we will get." Felix rubbed his hands and pressed on the button for the 2nd wheel. With held breaths, he focused on the needle spin round and round...Until it started to slow on its own.
Ting Ting Ting....Ting!!
>Congrattion on picking The Final Key Keeper.<
Immediately after, a side hologram emerged, showing its details.
// Game tform: Universal Individual Supremacy Games.
Game Type: Promotion Game.
Game Format: Puzzle.
Game Name: The Final Key Keeper
Strength Allowed (Human Race System): From Awakening Realm to 6th stage of recement.
Prizes Pool: High-grade stones, Peak grade stones, Vial of Hatred, sk of Dream Vision, Draught of the Guru...Hideous Mask Artifact, Dagger of Solitary.
Rules of the game:
1) There are 100 apartments in an apartmentplex. The 30 yers will be given a random apartment in thisplex.
2) They will be given a key to their room and a random key that could open up an apartment of another yer.
3) There will be one hour day and night circle. (30 minutes of daylight and 30 minutes of darkness.)
4) During the daylight, the yers are allowed to exit their apartments and scout for the apartment in which their key could open up...No battles are allowed during daylight.
5) During the night circle, all the yers must enter their apartments and lock the doors behind them.
6) The only way to leave the apartment at night is by dering the Right of The Hunt.
8) To avoid dering the right of the hunt wantonly, The hunter will be given 30% strength debuff by the Queen if he failed to kill his target during the night circle.
9) To encourage yers to seek out their targets, the hunters receive 10% enhanced strength during the night circle.
10) To discourage yers from hiding in their apartment in every night circle, they would receive a -10% to their strongest suit in every night circle that passes.
11) If a yer dered for the right of the hunt but didn''t find his target in his apartment, he must return to his apartment and wait for the daylight circle.
12) If ''A'' yer dered for the right of the hunt but his target had ended up getting killed during his hunt, the ''A'' yer will be assigned a new target after a shuffle.
13) The shuffle urs after each full circle. The yers who died will have their apartments closed for good.
14) The killers will receive the dead yers'' keys. They could restart the hunt again to kill the newer target and obtain his key.
15) To encourage yers into continuing the hunt, each key they collected could be traded at the end of the game with 1k GP.
16) Two yers during the call of the hunt can''t fight each other. They could only fight against their prey.
18) To win the game, simply emerge as thest Key Keeper.
For more information please open your SG profile Interface.
Good luck to all participants.//
"Interesting concept." Felix scratched his chin while rereading the rules.
He never yed or heard of this game before and from its rules, he could see that it requires a lot of intelligence and foresight to win it.
"So, 100 apartments but only 30 are upied. This means that it would be challenging for the yers to find out what apartment their key could open." Felix noted down the first point he concluded from the apartment system.
He understood that there were manyyers of depth to this rule only.
For example, the yers were allowed to leave their rooms during the daylight to scout. At the same time, they could also remain hidden in their apartment from the very first cycle!
This would give them a slight chance of knowing their hunter after he tries to open their apartment while they were still inside of it!
After all, how would he know if anyone was inside when it wasmon sense to take advantage of the daylight to scout for the targets?
"Damn, if I still had my perfect copy and senses sharing abilities, I could easily leave a copy inside while I head to scout other apartments." Felix shook his head with a wry smile.
In this game, his sand abilities would have made it much easier for him to confuse the yers and mess with their minds.
s, he had already reached 51% in his integration and he was now the owner of six lightning-based abilities.
Four passives and two actives abilities...
For the passives, he currently possessed, *Lightning Immunity*, *Lighting Quick Reflexes*, *Super Discharge*, andstly, *Electrical Telephacy*.
The newest passives that he unlocked at 45% were quite a niche in their utilization, unlike the first two passives.
However, in the right conditions, they would be godlike abilities.
As for the active abilities, Felix unlocked *Electrical Pull* and, *Electrical Field*. They weren''t full destructive abilities but they had their amazing utilizations as well.
Especially electrical field that could be used even as a defensive mechanism plus provide Felix''s the ability to charge his Avion evolutionary trait, the lightning absorbers.
"My lightning abilities will work just fine in this format...Plus" Felix snapped his finger creating a dark misty sphere and said while l.i.c.k.i.n.g his lips, "I can finally go all out with my poison maniption."
Felix might not have mastered inner maniption or external maniption but his progress was good enough, he was capable of using the most known active poisonous abilities instantaneously!
This was going to provide him with such versatility that humans could only wish to obtain.
If only his external maniption wasn''t absolute crap, he would have possessed the ability to spew out his poison naturally and shape it up as he pleased on the outside instead of being forced to do it internally.
But... a step at a time and he would get there eventually.
For now, he could only drop everything at once and focus purely on analyzing the rules of the game to create a n that would set him straight to victory!