<h4>Chapter 215 Intense </h4>
?It had been three grueling hours since the arrival of the seventh night, and the situation at the walls of Camelot had reached a boiling point. The vast expanse across the horizon was now filled with tens of thousands of undead, a formidable army of darkness marching in eerie unison. The ground trembled beneath the relentless advance, with zombies, skeleton warriors, archers, and revenants leading the charge. Sinister abominations were also scattered throughout, slowly following the macabre procession.
Amidst the palpable anxiety, yers desperately attempted various strategies to impede the relentless undead onught. Fires, pitfalls, and makeshift barricades were employed, but after three exhausting hours, these tactics began to crumble, and the undead started scaling the walls.
"Do not let them set foot on the wall!" Captain Carter roared, leading the defense of the western walls with over 2000 men.
Lieutenant Steelemanded Alpha Company, Lieutenant Sanderson held Charlie, and Lieutenant Marsh led the Wolverines. Each officer marshaled their respectivepanies, consisting of various sses gathered; soldiers ss wielded ranged weapons, warriors ss brandished swords, and knights ss holding shields. The rotations of buffs and positions urred every 30 minutes, ensuring the soldiers maintained their stamina and strategic effectiveness.
On the eastern wing, Captain Thierry of the French military coborated closely with Cairo leader Youseff, employing a simr delegation strategy for their yers. However, they strategically centralized upon their ace yer, Captain Amon, at the main gate to counter any sudden threats.
In contrast to the Roman walls, the formations on this Camelot''s walls were considerably tighter. This disciplined structure allowed the yers to withstand the undead assault more effectively, capitalizing on their pre-existing knowledge of the capabilities of each enemy unit type.
Particrly concerning were the Abominations. As soon as one approached the wall, a dedicated team of volunteers would bravely leap into the horde, aiming to impede the advance of the monstrous creatures. Meanwhile, dozens of ranged fighters focused their special skills, unleashing a barrage of fire upon the towering giants. This tactical sacrifice often resulted in the deaths of several yers, but it was deemed a necessary price to maintain the integrity of the wall.
When the dedicated teams struggled to contain the Abominations, dynamites became a crucial tool to reset the situation and eliminate the menacing foes. The defenders coordinated their efforts meticulously, understanding that strategic sacrifices were essential to preserve the safety of Camelot''s walls.
[22:00]
As the clock struck four hours and the moons cast their gentle light upon the sky, the night took an even darker turn. Dozens of winged creatures descended, shrouded in the cloak of shadows.
[Gargoyles]
[Type: Inhuman]
[Rank D+]
These winged creatures, known were a formidable menace with wings resembling bats and hides as resilient as stones. Their predatory descent, akin to eagles, featured razor-sharp ws on both their arms and feet, making them lethal adversaries.
A grim fate awaited any yer caught by these creatures—either torn asunder by the creature''s immense strength mid-air or meeting a swift demise upon impact with the unforgiving ground.
The yers, however, were not caught off guard. Well-ced on top of Camelot''s buildings, firearm units stood at the ready to unleash a torrent of bullets. Following Merle''s authoritativemand, hundreds of rounds pierced the night air. The resulting chaos saw some creatures critically hit, sending them hurtling to the streets below.
In the following moments, the cavalry units and fey warriors, spurred into action by n''s strategic insights, moved swiftly and engaged the grounded Gargoyles from multiple angles. The challenge posed by the creatures'' stone-hard skin required careful coordination, but the defenders, inspired by n''s well-devised strategy, sessfully thwarted the sudden aerial assault.
n''s strategic brilliance yed a pivotal role in the defenders'' triumph over the Gargoyles. The initial wave of victory resonated with cheers among the yers, yet for the leaders, a palpable sense of vignce persisted. Neither the necromancer nor Artorius, the Abyss knight, had made an appearance, keeping them on edge.
Amidst the tension, two particr girls were consumed by worry, their thoughts fixated on certain science teacher, who had not yet returned.
"Where are you n!?"
The battlefield echoed with a mix of triumph and concern as the defenders braced for the challenges thaty ahead.
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At the same time, 40 miles away and deep within a catbs, a veteran group of yers had just triumphed over the third Draugr General. After navigating through the remaining pathways, which were infested with dozens of Draugr, they finally reached the fourth chamber.
"This is the final undead general. Be careful; expect a much harder fight," cautioned Cachelos the mercenary leader as the group of 30 veterans approached the chamber.
However, upon entering, they were taken aback to find familiar figures standing near an altar: two of the NPC, Merlin, Guinevere, and a terrifying but beautiful crimson hair female NPC. Before they could inquire about the situation, their attention was drawn to n, lying on the ground and bleeding heavily.
Seeing this, Axel quickly asked, "Is he dead? Did you kill him?"
The sight of the veterans preparing their weapons sent a ripple of tension through the chamber. The metallic clinks of swords being drawn echoed in the space, creating an uneasy atmosphere.
''Wait..." Before the situation could escte into a full-blown conflict, n groaned, signaling his awakening.
Struggling to speak through his injuries, n managed to convey a vital message. "...Don''t attack her, ...She will help us kill the necromancer."
After hearing n''s words, all the yers received notification on their game link, a notice ofpletion of the quest. The news spread like wildfire among the veterans, and a collective sigh of relief washed over them.
[Questpleted: Clear the tomb]
[You received C rank reward x1]
[You received 20,000 XP and 10,000 survival points]
Thepletion of the B rank quest brought forth a wave of rewards. With the numerous veterans contributing to the dungeon clearance, each yer was fortunate to receive a C rank reward. The atmosphere was filled with tion, with yers celebrating the sessful end of their quests. However, amidst the jubtion, one figure remained discontent.
Axel, the French noble, had eagerly anticipated the prospect of facing one more undead general for additional points. In his annoyance, Axel directed an intense gaze toward the dark book held by the newly joined legendary NPC, Morgana. His demand, "Let me see the book," echoed with a mix of entitlement and curiosity.
Yet, Morgana, with no apparent rtion to Axel, swiftly rebuffed his request, injecting an extrayer of tension into the already charged atmosphere.
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Author Note:
My apologies for the slower update. The truth is, I have had multiple things going on that kept me really busy and distracted in thest few days. I will start updating daily again soon. Thank you for your patience.