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21Novel > NPC into Player: Let's Wreck This Game > Chapter 237: Activating The Punitive Quest

Chapter 237: Activating The Punitive Quest

    Chapter 237: Activating The Punitive Quest


    Bloom reached the vige and then he started to look around. Antoan and his team appeared there as well. "What''s now?" Antoan asked.


    "Spread everyone into a team of ten and scatter all around the vige," he hurriedly said before going towards the direction of the resurrection point.


    "And?" Antoan shouted from far.


    ''Just send me their locations and be ready to aid me in a very big fight,'' he simply sent to him before he spotted the resurrection point from far.


    The resurrection point was somewhere near the central za but not exactly in it. There was only a small distance of a couple of minutes walk between the two, and if he was running he could cross it in less than a minute.


    "Let''s see how you''ll deal with this," he smirked before muttering, "Activate the punitive quest."


    "You got some courage toe here to die," Gerard shouted in extreme rage and hatred, "who the hell are you?"


    "Someone who will make you leave the game," Bloom simply answered while the system alert started to ring inside his ears.


    "System alert: The punitive quest of the Swor town mayor is activated."


    "System alert: you are an agent of light. Dark times are looming ahead, and everywhere the game world is under constant threat of the dark forces. The darkness era descended, and you are the only shining knight in such a pitch ck world.


    A sun burns on its own to light the path for others. You are asked to start the punitive emergency call over system settlements once per week. Once issues, the entire settlement will be locked, the tickets will be rendered nonfunctional.


    The call willst for one hour. During which any dark yer or NPC will be forced to be revealed. Your task is to roam the settlement and start attacking those.


    The dark yers and NPCs won''t be seen by the guards until you sh with them, and you are needed to reveal at least sixty percent of them or else the quest is considered a failure.


    Seeding the quest will give the yer good prestige points, increase the yer''s enmity with the dark camp, and also rich rewards like gold, materials, gears, pets, butlers, servantsetc. the final reward will be determined over the overall performance of the yer during each quest.


    Failing the quest will cut some prestige points, gears, materials, and ten percent of the inventory of the yer.


    yer will have to pay ten thousand gold coins per quest if he doesn''t want to activate the quest for one week.


    Good luck, the entire light camp is depending on your performance."


    "System alert: yer can choose when to start the punitive emergency call during the next hour. If the yer didn''t activate it personally the system will automatically initiate it."


    "Hahaha, you are really a piece of art," Gerard was already surrounded with an increasing number of his yers who were either killed at the hands of Bloom and his team or were still being killed by Nara and her team.


    "We''ll see about that," Bloom simply sneered while watching those hundreds of yers surrounding his dreadful enemy. "Activate it now!" he shouted and his words were perfectly heard by many, startling all.


    "System alert: yer Hannpial has initiated an emergency punitive quest at Serendity vige."


    "System alert: Starting from now the gates and the transportation portals of the vige are sealed for an hour. No one is allowed toe in or leave the vige during that."


    "System alert: follow the steps of yer Hannipal and help him in expelling the dark yers from the vige. The location of yer Hannipal inside the vige will be constantly refreshed every minute.


    Dying will only cost any yer one tenth of his experience not an entire level. yers won''t resurrect at the resurrection pond, but will be resurrected instantly at their ces with full Hp and magical power.


    Any yer aids him in killing any dark yer will receive corresponding rewards and at the end of the quest yers can easily exchange these points for various rewards."


    "System alert: any dark yer killed will be instantly sent to the prison to be locked there for one year game time. Good luck, valiants, the light camp of the game is depending upon all of your efforts."


    "System alert: any yer belonging to the vige dominance killed will be held during the hour. If he was a light yer then he will be resurrected normally after the end of the calling.


    If he was a dark yer then he will face the same fate as those inside. The final count of pointsing from these yers will be equally distributed on everyone inside the vige during the event provided that they had at least one point in their ount when the calling ends."


    "Impressive," Bloom muttered in surprise when he heard all these system notifications. "Now I''m not fighting alone, hahahaha."


    He was so excited now. Even dying here wouldn''t cause that much of a loss. "The game is doing its best to make everyone help me hahaha, that''s amazing!"


    He turned his nce over the dark faces of Gerard and his men before taking out his four swords. The swords hovered over each side of his while his face showed a vicious expression.


    ''Boss it''s bad,'' Antoan hurriedly sent to him, ''we are all dark yers!''


    ''Don''t worry,'' he instantly sent, ''keep them all hidden, as long as I didn''t exchange swords with them then they''ll be fine.''


    ''No need for them to aid you then?''


    ''Just make them spy on others,'' Bloom thought for a moment, ''any suspicious ones must be reported to me.''


    ''Roger that.''


    Bloom started to move, step by step, towards his enemies. Each step he took was met by a step backward by everyone.


    "What are you standing here doing?" Gerard nervously shouted, "goddammit, he is just a single yer and we are hundreds! Just go out there and start killing him."
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